"The Games We Play" training course will take place in Lecce, Italy 16th – 24th April 2020.
It will bring together 24 participants from Croatia, Italy, Macedonia, Spain, Romania and Romania.
The aim of this training course is to equip youth workers with  basic competences needed to facilitate the learnig process of of groups with the addition of gamification elements.

Youth workers will be empowered in putting them immediatelly in practice within a frameworks and space where to create high-quality educational games that address social inclusion among youth.
During the main activity, participants will have the opportunity to gain skills and knowledge in building and leading the learning process of groups while using educational games and gamification elements

"The Games We Play" consists in 3 phases:
– 1st Phase: Preparation before the Training Course in which seleceted candidates will be asked to complete specific assignment  tasks.

- 2nd Phase: Training Course for Youth Workers
8 days program + 1 travel day focused on giving youth workers the knowledge, basic fundamentals and facilitation skills of group's learning process, together with educational games based on gamification elements discovering educational games as a powerful tool for social inclusion and empowerment minorities at risk of social exclusion.
– 3rd Phase: Local Action Phase (Follow -up and Dissemination)
Action Phase where participants come back to their local organisations and put in action the gained knowledge and learned exercisesand dynamics. They will have the chance to practice and improve their facilitation skills by delivering the educational games created inthe TC for their target group.

"The Games We Play" training course will take place in Lecce, Italy 16th – 24th April 2020.
It will bring together 24 participants from Croatia, Italy, Macedonia, Spain, Romania and Romania.
The aim of this training course is to equip youth workers with  basic competences needed to facilitate the learnig process of of groups with the addition of gamification elements.

Youth workers will be empowered in putting them immediatelly in practice within a frameworks and space where to create high-quality educational games that address social inclusion among youth.
During the main activity, participants will have the opportunity to gain skills and knowledge in building and leading the learning process of groups while using educational games and gamification elements

"The Games We Play" consists in 3 phases:
– 1st Phase: Preparation before the Training Course in which seleceted candidates will be asked to complete specific assignment  tasks.

- 2nd Phase: Training Course for Youth Workers
8 days program + 1 travel day focused on giving youth workers the knowledge, basic fundamentals and facilitation skills of group's learning process, together with educational games based on gamification elements discovering educational games as a powerful tool for social inclusion and empowerment minorities at risk of social exclusion.
– 3rd Phase: Local Action Phase (Follow -up and Dissemination)
Action Phase where participants come back to their local organisations and put in action the gained knowledge and learned exercisesand dynamics. They will have the chance to practice and improve their facilitation skills by delivering the educational games created inthe TC for their target group.

"The Games We Play" training course will take place in Lecce, Italy 16th – 24th April 2020.
It will bring together 24 participants from Croatia, Italy, Macedonia, Spain, Romania and Romania.
The aim of this training course is to equip youth workers with  basic competences needed to facilitate the learnig process of of groups with the addition of gamification elements.

Youth workers will be empowered in putting them immediatelly in practice within a frameworks and space where to create high-quality educational games that address social inclusion among youth.
During the main activity, participants will have the opportunity to gain skills and knowledge in building and leading the learning process of groups while using educational games and gamification elements

"The Games We Play" consists in 3 phases:
– 1st Phase: Preparation before the Training Course in which seleceted candidates will be asked to complete specific assignment  tasks.

- 2nd Phase: Training Course for Youth Workers
8 days program + 1 travel day focused on giving youth workers the knowledge, basic fundamentals and facilitation skills of group's learning process, together with educational games based on gamification elements discovering educational games as a powerful tool for social inclusion and empowerment minorities at risk of social exclusion.
– 3rd Phase: Local Action Phase (Follow -up and Dissemination)
Action Phase where participants come back to their local organisations and put in action the gained knowledge and learned exercisesand dynamics. They will have the chance to practice and improve their facilitation skills by delivering the educational games created inthe TC for their target group.

MY BLOG ON EDUCATION & TEACHING

 

ABOUT THE PROJECT

"The Games We Play" training course will take place in Lecce, Italy 16th – 24th April 2020.
It will bring together 24 participants aged 24+ from Croatia, Italy, Macedonia, Spain, Bulgaria and Romania.
The aim of this training course is to equip youth workers with  basic competences needed to facilitate the learnig process of groups with the addition of gamification elements.

Youth workers will be empowered in putting them immediatelly in practice within a frameworks and space where to create high-quality educational games that address social inclusion among youth.
During the main activity, participants will have the opportunity to gain skills and knowledge in building and leading the learning process of groups while using educational games and gamification elements

"The Games We Play" consists in 3 phases:
– 1st Phase:
Preparation before the Training Course in which seleceted candidates will be asked to complete specific assignment  tasks.

- 2nd Phase: Training Course for Youth Workers
8 days program + 1 travel day focused on giving youth workers the knowledge, basic fundamentals and facilitation skills of group's learning process, together with educational games based on gamification elements discovering educational games as a powerful tool for social inclusion and empowerment minorities at risk of social exclusion.
– 3rd Phase:
Local Action Phase (Follow -up and Dissemination)
Action Phase where participants come back to their local organisations and put in action the gained knowledge and learned exercisesand dynamics. They will have the chance to practice and improve their facilitation skills by delivering the educational games created inthe TC for their target group.

STAGE 1

STAGE 2

GOALS OF THE PROJECT

-  Provide youth workers with practical skills in designing, implementing and facilitating learning processes of groups, using educational games adapted to their work with young people.
- Planning and implementing program for non-formal education activity (workshops, trainings etc.) including in them Educational Games adapted to their work with young people at risk of social exclusion.
- Improvement of team work skills and
leading a team. (working in large teams, small teams and pairs)
-
Explore and implement Educational Games as a powerful methodology with broad potential from the experiential, pedagogical and social point of view, to youth workers directly working with young people at risk of social exclusion.
-
Create a set of high quality educational games on inclusion and social topics in the frame of non formal education and experiential learning.
-
Apply the knowledge and skills acquired by participants by developing and facilitating youth programs with non formal education methods and educational games in their organisations during the Local Action Phase, having a direct impact on youth at risk of social exclusion.
-
Create a compilation booklet using the Inclusive Educational Games created and tested by the participants, and share it with organisations and youth workers working for the empowerment and social inclusion of youth at risk of facing social exclusion, including youth from any other background.

STAGE 3

WHAT CAN YOU GET OUT OF THE PROJECT?

- Understanding of the role of youth worker in a position of trainer/ facilitator in the learning process of groups
- Knowledge of important inclusion and social topics for Europe and understanding of key concepts,
frameworks and models such as non-formal education, facilitating creative processes, experiential
learning, group dynamics.

- Knowledge of game creating frameworks and approaches and of competences needed as a youth leader and non‐formal education practitioner.

- Specific basic tools and methods in the area of learning process facilitation and game development e.g. energizers, role plays, simulation games, and outdoor activities through nonformal education.

- Competences in adapting/designing educational game, activities and processes based on the needs of specific target groups.

- Experience in creating and leading creative non-formal education gaming sessions.
 

STAGE 4

WHO CAN APPLY?

THIS PROJECT IS FOR YOU IF:
- you are 24+
- you are a youth leader or a youth worker, who has some experience, but more important desire to develop and gain a "level up" in your youth work
- you are resident of Croatia, Italy, Macedonia, Bulgaria, Romania, Spain.
- you are willing and committed to working through
the whole main activity (about 8 hours per day)
- you are willing and committed to take part in all the 3 phases of the project as above listed: Preparation, Training Course, Local Action Phase
- you are motivated to explore and
submerge into the topic of facilitating learning process of group through educational games.
 

STAGE 5

PROGRAMME

Day 1: Welcome, Programme and group introduction
Day 2: Learning in non-formal context, what is gamification and how can I use it in my work?
Day 3: Getting into gamification, exchanging tools, practices and techniques
Day 4: Cultural learning, educational games, design thinking exercises
Day 5: Work lab with idea design and group dynamics
Day 6: Submerging into gamification L.A.R.P.  time
Day 7: Gained knowledge testing phase, workshop time
Day 8: Closing of the project, planing of the 3rd phase of the project
Day 9: Departure Day
N.B: In order to be fully present and reach the goals of the training, alchol IS NOT allowed for the whole duration of it.

STAGE 6

DATES

Arrival Day: 16th of April 2020 by 18:00
Start of the Programme: 16th of April 2020 at 20:30
End of the Programme: 23rd of April 2020 after dinner
Departure Day: 24th April 2020 after breakfast
If you are selected we require that you take part during the 3 phases of the project and during the whole training.
If you wish to arrive earlier or leave later than the arrival and departure dates for site seeing, we ask you to take care of your own accommodation for the extra nights.
Early and late travel may not exceed 48h hours before the start of the program and after the end of the program.
Meaning in this case 14th April the earliest and 25th April the latest.
The training course is co-funded by ERASMUS+
We ask you to book your travel ticket in 5 days after you received the CONFIRMATION LETTER, which will be sent to the choosen candidates.
once you do so, inform us about your travel plans.

DO NOT book the travel tickets before receiving a confirmation letter from us.
 

STAGE 7

Italy 20€

Croatia 275€

Romania 275€

Spain 275€

Bulgaria 180€

North Macedonia 180€

COSTS AND REIMBURSEMENT

– We ask you to contribute to the implementation of the project with a participation fee of 40€ for Italians and Spanish, 35€ for Croatians and Romanians, 25€ for Bulgarians and North Macedonians, which you can pay upon arrival.
– Travel costs, accommodation food and the program itself are co-funded by the European Union through the ERASMUS+ program.
– The travel costs will be reimbursed for
the amount showed in the original boarding passes, tickets and invoices, up to the limits indicated in the chart on the side.
– Please note that the amounts on the side are the
MAXIMUM amounts that will be reimbursed, all the costs exceeding these amounts should be covered by the participant as well as the costs for accommodation sustained in case you decide to start your travel before the arrival day and after the departure day.
– For this reason is essential that you
bring and keep all the original tickets and invoices of the travelling.
– In order to be entitled to reimbursement, we ask you to participate
fully in the 3 phases of the project.
 
 

STAGE 8

VENUE AND ACCOMODATION

"The Games We Play" will take place in the city of Lecce, in Apulia region in the south of Italy.
Our accomodation for the duration of the project will be "
Hotel Zenit".
Hotel Zenit is a cosy and renewed 3 stars hotel with restaurant, training and conference rooms inside.
The hotel is close to the highway connecting Lecce with Brindisi (where the closest airport is),
just 300 meters away from where the shuttle to the airport stops.
The hotel offers free WI-Fi connection, internet points, rooms with balconies.
Participants will be accomodated in quadruple, triple and double non mixed rooms.
Walking distance to the city center is 20 min.
More about the hotel here:
http://www.zenithotel.it/en/home-page.aspx
The closest airports to reach Lecce are in Bari (about 150km away) and Brindisi (about 35km away).
The arrival date is 16th of April 2020  before 18:00
The departure date is 24th of April 2020 after breakfast.

STAGE 9

PREPARATION

After receiving the confirmation letter we will ask you to follow these steps:
 - Confirm your participation, prepare a travel plan and send it us for confirmation
- After our confirmation, arrange your travel and inform us about it.
- Join the "The Games We Play"
Facebook group (link will be provided in the Confirmation Letter).
- Create a
short video in which you introduce your self and share it with us and the other participants in the FB group
- Prepare the
pre-departure task: a non-formal educational activity (problem-solving, team building), containing a game and/or gamification elements as a base of the activity. We will ask you to implement this activity during the TC.
- Prepare a
couple of energizers to be presented in the duration of the TC.

STAGE 10

WHAT TO BRING

- clothes for indoor and outdoor activities.
- laptop/tablets
- personal hygiene kit
- passport or ID
- medicine you usually take
- health insurance valid in Italy (E.g.EHIC, travel insurace, private insurance etc..) we will ask you to
send a scan of it to us after the confirmation of participants.
- Travel tickets and invoices.
*For more information on how to get the European Insurance Card please
visit the website: http://ec.europa.eu/ or contact your national organization
 
 

STAGE 11

PHASE 3 - FOLLOW UP

- After the TC ends, we will ask you to write a “The Games We Play dissemination article” - short Testimonials in which you will share your personal experience during the project and the impact that it had on you. You will share with us and your sending organizations your testimonials together with pictures and/or videos.
- "Local Action Phase" You will create
workshop/event a non-formal Educational Games in your local communities for a group of young participants, to exploit the results of our project, and to have a real impact at the local level in all 6 countries, reaching your target group for the empowerment and social inclusion of youth at risk off facing social exclusion, including youth from any other background.
- The event and its results will be
shared through our and our partner online platforms.
- We will ask you to fill in a report form of your event that together with picture will be put in the "The Games We Play Booklet" containing the educational games created during the training and the ones created during the follow up events.
N.B: ONLY after follow-up activities you will get reimbursement for the travel.

STAGE 12

TEAM

Antonio Greco (Italy).
Project Coordinator and  trainer with over 5 years of experience, extremely passionate in youth projects and mobility.

Fabrizio Gallo (Italy).
Freelance trainer and facilitator of Educational Youth projects, with over 5 years of experience member of the Pool of Trainers and
Facilitators for the organisation APICE.

Krzysztof Bruzgul (Poland).
Trainer, Educator,Teacher and games expert with over 5 years of experience, passionate in youth projects and mobility

Dita Mozge (Latvia).
Non-formal education trainer with more than 5 years of experience in the youth field. Focused on leadership and human resource management through value-based, human-centric work.

STAGE 13

ABOUT > L'ARCA DEL BLUES

L’ Arca del Blues is a NGO active in the field of education, personal and professional development, professional skills and youth support.
L’Arca del Blues was founded in 2012 with the aim of supporting the enhancement of quality of living, professional skills and development of human potential through powerful educational and personal development experiences.
Activities in L’Arca del Blues are focused on youth support, education and personal growth.
The methods include formal and non-formal ways: frontal lectures and workshops, music, experiential learning, learning by playing, creativity, theater, media, dance etc…
From 2016 the organization has been involved in ERASMUS+ program organizing up to today, 4 youth exchanges, 4 training courses and 1 long term ESC program.
More info: www.arcadelblues.it
 

STAGE 14

PARTNERS & CONTACTS

The Training Course is co-funded by Erasmus+ through Agenzia Italiana per i Giovani.

© 2020  L'Arca del Blues - The Games We Play

Designed by Antonio Greco

  • Bianco Facebook Icon
This site was designed with the
.com
website builder. Create your website today.
Start Now